This book teaches the reader an intuitive, seven step process for drawing realistic airplanes. Starting with a 3-view drawing, this process can be used to render the airplane from any point of view the artist chooses. With practice, the whole process can be done as a freehand drawing.
It is this simple and intuitive process for drawing airplanes that makes this book unique. No titles currently in print provide complete instruction on how to render any airplane from a point of view of the artist’s choosing. Employing the instructional design principles of David Merrill, who advocates teaching procedures and concepts in the context of the whole task, each chapter builds the reader’s understanding of this process using worked examples of some of the most famous airplanes ever built including the Piper Cub, P-51 Mustang, Supermarine Spitfire, F-86 Sabre, F-4 Phantom II, and the Sukhoi SU-27 Flanker.
This book is written for the intermediate artist who has a passion for airplanes. It covers topics important to the creation of three dimensional art including the use of perspective, shading, light, reflection, and composition. It also covers topics that are important to aviation artists like how to draw spinning propellers, metallic surfaces, and glass canopies. This book has 11 chapters and all steps are explained in detail and are extensively illustrated with over 300 images created by the author.